You talk a lot about [what you enjoyed about writing WoT]. What was your least favorite part of this entire project?
My least favorite part of the entire writing process is the extensive revisions that are necessary to make a book become better, and it’s something I have disliked from the beginning, but I’ve accepted as a very necessary part of the process. If you don’t revise, your book remains good and doesn’t become excellent. And one day I realized that all my favorite writer friends—people I knew; all the best writers I knew among them—were people who are actually better revisers than actual writers. They could do an okay first draft, but they could really knock it out of the park with a few revisions.
And so revising has never been my favorite part of the writing process at all; I like to be discovering new things and writing new things. And part of what took me so long to get published—for those who don’t know, I wrote thirteen books before I sold one; Elantris was my sixth novel—and the reason Elantris sold was because that’s when I finally sat down and said, “I really do need to revise; I can’t just keep telling myself, ‘I’ll do better on the next book.’ “ And I did six or seven really solid drafts of Elantris , and then it sold.
Specifically Wheel of Time: I don’t know if there was a least favorite part. The most challenging part was keeping track of all the side characters; that was really tough. There were so many of them, and Robert Jordan was so good at giving them distinct voices. You know, I’ve got Rand and Perrin and Egwene down—I know them like I know my family—but all the Wise Ones and Aes Sedai…this can be a little bit rocky. I’d say that was definitely the most difficult part of the process.
If you are viewing this on github.io, you can see that this site is open source. Please do not try to improve this page. It is auto-generated by a python script. If you have suggestions for improvements, please start a discussion on the github repo or the Discord.