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Interview #769: Elantris Annotations, Entry #187

Brandon Sanderson (Chapter 60-3)

DAKHOR MAGIC

I actually didn’t plan to use the ‘teleportation’ aspect of the Dakhor magic. However, I wrote myself into this chapter, then suddenly realized that I needed to get the group Teod in a real hurry. I couldn’t let days pass while Sarene, Hrathen, and Dilaf sailed to the peninsula as I’d originally intended. (I have no idea what I was thinking.) So, I added in teleportation. It ended up working out very well in the book, as it let me add another dimension to the Dakhor magic—that of having it cost a life to create some of its effects.

This, more than anything, should instill in the reader a sense of disgust regarding the Dakhor. I particularly like Hrathen’s story about Dilaf making someone die so he could travel to a place fifteen minutes away. It characterizes Dilaf perfectly while at the same time giving a clue to how strict and obedient his order is. This isn’t a group of people you want to mess with. It’s the ultimate exaggeration of Derethi beliefs on loyalty and structure.

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