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Interview #769: Elantris Annotations, Entry #151

Brandon Sanderson

Some people are very surprised by this chapter. It isn’t the most narratively-surprising death I’ve ever written, but it was one of the more sudden ones. I’m sorry if you really liked Roial.

I wrote this book to be less of a ‘violent book than some others I’ve written or read. However, on reflection, I realize that what I intended by this was to write a novel where the protagonists didn’t rely on violence as much as they did on their wits. I didn’t mean that I wouldn’t let the bad guys be. . .well, bad.

(In addition, by the way, this is part of why Raoden and Sarene are such competent people. They don’t have swords or magic to perform flashy fight scenes—so, instead, I gave them competence in relation to their personalities. In part, this is what amuses me by complaints that Raoden and Sarene are too flat as characters. Make a man the most brilliant swordsman ever, but make him emotionally incompetent, and you have a ‘deep’ character. Make a man incapable with weaponry, but emotionally mature, and he’s flat. Go figure.)

Anyway, back to the topic at hand, I don’t think I’m particularly brutal with my characters. (I’m no David Gemmel, for instance. I swear, the body counts in that man’s books. . . .) I am, however, realistic. People die in my books. Sometimes they’re viewpoint characters. It happens. From a storyteller’s viewpoint, I think it makes the tension more real. There IS danger for the characters. In a more philosophical bent, I think this makes the characters more heroic—they aren’t protected from the consequences of their decisions. Even if those decisions are good. Choosing to try and overthrow a dictator like Telrii is a dangerous decision, and if the heroes are going to be considered ‘heroic’ for that action, then I have no right to protect them from harm. Doing so would take away the ‘will’ of my villains.

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