How do you consistently create compelling magic systems?
How do I consistently create compelling magic systems? Well you will maybe want to read Sanderson’s Three Laws of Magic, which are basically each essay on this. The short answer is I look for something awesome and what that means is I look for something no one else is doing, or a ramification of a magic system that no one else is using and I extrapolate from it. As a reader of fantasy, who loved fantasy, and still does, for many years I got very tired of seeing the same two or three magic systems in every book that I read. It was really frustrating to me as a writer because I felt fantasy should be the most imaginative genre, it should be the most distinctive and different. And so it was bothersome to me that there weren’t enough people doing interesting things with magic and so I just started doing it myself.
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