wotwiki

Interview #1016: Reddit 2011 (Non-WoT), Entry #21

greybeard88 (January 2011)

Are Magic Systems a Distraction?

Brandon Sanderson ()

This isn’t a bad look at the issue, though I think one major point is missed: What type of story are you trying to tell?

Worldbuilding any element of a fantasy novel can overwhelm and distract. Yes, there are people who spend too long on their magic systems—just as there are people who spend too long on their linguistics, their geography, or their religions. “Too long” is hard to define, however.

It depends on the type of story you want to tell, the world elements that are important to the story and characters, and your preferences. I’d contend that LotR had a well-defined magic system for Tolkien, but he didn’t include viewpoint characters who used the magic. Therefore, he didn’t let the magic system steal the show. However, try to do a superhero story without a well defined magic system. It doesn’t usually fit to treat it the same way.

Harry Potter also has a very strict magic system for a given book. The books do not have strong cohesion of magical principles—characters often ‘forget’ they have powers, or the like. However, what we’re given in a book generally remains consistent through the book, and is important to climactic moments within that book. It’s not the most strict of magic systems, but I feel it is more to it than the author is giving credit.

That said, this essay accurately defines some of the problems with focusing too much on your magic, particularly to the detriment of actual writing time.

Contributing

If you are viewing this on github.io, you can see that this site is open source. Please do not try to improve this page. It is auto-generated by a python script. If you have suggestions for improvements, please start a discussion on the github repo or the Discord.